
JokerMartini
- 241 public contributions
- Member since
- Latest contribution Mar 2026
editpoly vertex point3
Just want to loop through the selected verts in a edit poly modifier and get there point3 values..... m = $.modifiers[#Edit_Poly] m.GetOperation #TransformVertex --?????
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20 commentsvariable change within Funcitons
This example was made unique for this post. I want to change out a variable within a function and it does not seem to work.... How would I got about changing out the variable so when the function is run it evaluates as well as stores the…
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2 commentsScripting Rollouts for tabs
I'm in the process of working on scripts for public release. I was curious to get some opinions of ways people would see as the best route to go when making this particular UI with rollouts. I need to have multiple tabs/rollouts and in…
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4 commentsWelder
Features - Creates welds between intersecting geometry - Creates welds on selected edges - Multiple weld type options - Realtime settings/property adjustments - Works with splines and meshes
Script
26 commentsSkip first in array to array.count
How would i affect just a portion of an array by skipping the first one. testObjs = #() for obj in selection do ( appendIfUnique testObjs obj ) newList = testObjs[3..(testObjs.count)]
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2 commentsreverse Filter String until FileDoesExist
I want to create loop that runs through a string until it finds the first DoesFileExist == true and then execute the script. for example: varString = C:\users\mike\donuts\bunnies\v01 (run backwards through string checking until true)…
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5 commentsStoring Array of names with Maxfile
What is the best way to stay an array of names (string) with a maxfile? I tried persistent globals but those did not seem to work. Thanks JokerMartini
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9 commentsrotation script for normal
So is there a way to setup a rotation script to have an object follow the normal of a polygon or vertex?
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0 commentsCenter of Editable Mesh face
I'm trying to loop through an entire mesh finding the point 3 value of the center of each polygon of an editableMesh. I have found out how to do it for an editable poly but not and editable mesh. --newPos = polyop.getFaceCenter $ f…
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4 commentsScript wanted "Scale Modifier"
I've always wanted a modifier that allows a user to adjust the scale of the objects within the object. It would be convenient to have this as a modifier so you could quickly toggle this on and off without having to constantly go into the…
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3 commentsImage buttons.
I'm trying to create image buttons for a rollout I'm creating and I'm not getting the correct results based on what the help file is saying. I'm just trying to make a simple image button with a mask and its not coming out right at all. Its…
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4 commentspoint helper per particle.
I'm trying to run through the selected particle system and create a point helper for each particle in the system. The problem I'm running into is that it creates duplicates. pf = $ -- select pflow source range = #(0, 30) fn fnAddKey Obj…
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3 commentsSorted Array Objects by name
I need to sort the objects in the array by there name without replacing the array with just there names. The first printed list with all the objects information is what I need, but I need it to be in alphabetical order. The second list is…
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7 commentsMapbutton that stores image
Is there a way to make a mapbutton similar to that of the diffuse button in any shader. The functionality that I want is to be able to drag the button and paste it into another channel. Like when making materials you can click the diffuse…
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3 commentsDynamic Dropdownlist
What would be the best way to dynamically load a dropdownlist. I have a dropdownlist which has all my maxscript in it. When i create a new one or place a new one within the folder on my desktop Id like when I open the dropdown list that it…
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3 commentsset exr settings via maxscript
I'm been messing with the exr settings in the help file and I'm not getting the results I need. Which is just setting the desired settings for the exr that i plan on rendering out of 3ds max. Is there a way to adjust the settings like…
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5 commentsimage sequence to RamPlayer
I have a .png image sequence that i want to load into the ram player but i want to do it via maxscript. Is there any simple way of load these sequences into the ram player?
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3 commentsMax speed of an object.
I'm looking to find the max speed of an object in a scene. I figured I would just compare the position of the objects transform from frame to frame. But from there how would i find the max speed throughout the duration of the animation?
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2 commentsButton state based on current renderer
Is there any way to write this more efficiently? I commented out what I thought would logically make sense and work but it doesn't. Help would be greatly appreciated. Thanks rollout rltest "test" ( button btnGORender "Go Render"…
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2 commentsPopulating dropdownlist
I need to populate a dropdown list with all the scene cameras. Which that part is simple. But the problem I'm coming across is if someone creates a camera after the dialog has been opened. What do you guys thing would be the best way to…
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4 commentsCode writing efficiency
I'm always wanting to learn and see how others condense and write code more efficiently. I was curious to know how and if possible other ways to condense this code? Thanks if (btnRefraction.state == true) do -- Refraction ( if…
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1 commentlistbox to multilistbox convert
Below I have a listbox that works exactly the way I want it to. Allowing users to move objects up and down, remove, add and clear. However some of those features to not work when changed over to a multilist box. Which is what I need…
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8 commentsNode Managing
What is the best way to track Node in scenes? When an object is created is it given a unique ID number of some sort? A number that would carry over from file to file if it were to be merged into other scenes. Right now an easy way to track…
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2 commentsmultilist (add if new obj)
I want to add a new object only if its not already in the list. I don't want duplicate names of the same object. This is what I have so far but I'm not sure what I'm missing? Why wont it work. ( try(DestroyDialog rlDitto)catch() local…
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5 comments