
JokerMartini
- 241 public contributions
- Member since
- Latest contribution Mar 2026
Selected Base object modify panel
How do I make sure the user is actively in the base of the objects modify panel. I commented the buggy part. if selection.count == 1 and \ ( classof selection[1] == SplineShape or \ classof selection[1] == Line ) \ and…
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1 commentWire Objects position to anothers vertex
Is it possible to wire an objects position to another objects specific vertex position?
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13 commentsposition bias
I figured I would post this and get some other heads on the idea of getting position BIAS in max. I've come across several sites that had some explanations and formulas for it. here is the most common one I found. BIAS = ∑nt=1 | Dt - Ft |…
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1 commentVRay baked texture elements
for some reason when i execute this line of code it crashes max but only when vray is the renderer. If mental ray is the renderer it works perfectly fine. It simply just renders out the bakeToTexture elements render…
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0 commentsHow to key R,G,B of diffuse Mat
How do I get the controller property of the diffuse material on the selected object. I know the simple solution here would be to just do a value change with Animate On but that can be buggy and I don't like doing that. selfIll =…
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5 commentsrunning script for objects
How would i go about writing that I want to run a function for everything in the scene excluding the current selection and any objects hidden or on a hidden layer? for obj in $* where not obj.isSelected do ( obj.wirecolor = blue )
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1 commentsave folder
I have a targeted folder for saving. for example the user chooses C:/destop/renders/image_.jpeg which that is then stored in a variable such as SaveLocation SaveLocation = C:/destop/renders/image_.jpeg Now how can I make it so when the…
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2 commentsheirarchy to array
I want to select the top most parent and then run through its children putting them all into an array.
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2 commentsselection prefix
I want to select objects based on their name. Example: I have a master control called "Bunnies_ctrl" I have 3 helper objects called "Bunnies_helper" I have 3 helpers objects called "Bunnies_temp" First how do I collect the prefix of the…
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4 commentsAbsolute World Pivot position
How can I get the values for the pivots active position. For example. I have a pivot with its pivot at 0,0,0. When I select an edge in subobject mode the pivots position then changes to 0,10,0. These values can be seen at the bottom of the…
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3 commentsHour calculation
How could i figured out the total hours taking the start time which would be created using print localTime as string "4/12/2011 10:11:18 AM" and find the difference in hours from star to end. start = localTime as string end = localTime as…
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3 commentsbutton width Action
can't get this to work. I want to change the width of a button in the dialog when it is pressed. try(Destroydialog rlTest)catch() rollout rlTest "test" ( checkbutton ckbtnObjID "Obj ID" width:87 height:24 pos:[5,5] button btnObjIDRandomAll…
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2 commentsvisibility key problem
When I run this code it creates a key at the proper frame. But when I create a second key it changes the value of the first key....? ( fn fnAddVisKey Obj Val = ( VisTrack = obj.visibility.controller with animate on ( newKey = addNewKey…
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2 commentsQsorting by Position
I've got the sorting by position figured out. But then how do I sort them in relation of there pos compared to the "start object position" and then alter the objects wirecolor, in order based on there position? positions = for i=1 to…
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1 commentGet In Line! (May 9,2011)
This script evenly distributes the selected objects based on the start and end target objects. Anyone is more than welcome to add to this. Things you could potentially add are qsorting, transform, scale, and rotation sorting as well. Right…
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37 commentsCheck State
I have a script where I need to have a check state running through every object in the selection and if any of the objects are being used as a variable then DO NOT run the script. This is what I have so far and it is not right. Because if…
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4 commentsViewport Lighting
Is there a script out there that I could have constantly running in the background to turn off viewport lighting. I want default lighting. I turn it off all the time and once i maximize or change the active viewport it automatically turns…
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0 commentsIK Solver
I can’t seem to find much on the IK Solver rollout properties in the help file for maxscript. I want to disable the End Effector Display and then also pick a Swivel angle,pick target, and possibly adjust the Parent Space to IK Goal/Start…
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0 commentsHelpers through Hierarchy
Need to some help here. This code creates point helpers through a hierarchy of helpers. Setup: Create some point helpers and then make it branch out into 3 other helpers, like a hand for example. Link them all up and then select the top…
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0 commentsDelete NoteTrack of $ Obj
Delete note track of a selection of object or objects.
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1 commentForLoop parent to previous
So I have a loop function that runs 4 times. Each time it runs it creates a box incrementally moving it along the x axis. How could I make the loop link to the box previously created in the loop?
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1 commentPrint/Format selected Obj's
With the code below I get his result. "name:Point01 pos:[5,5,5] rot:(quat 0 0 0 1) wirecolor:red" but I want this to be the result. name:"Point01" pos:[5,5,5] rot:(quat 0 0 0 1) wirecolor:red The scene setup is just having a selection of a…
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5 commentsMax Nub
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0 commentsSave incremental with 3 digits???
This script works great so far I just want to make it save foo_001.ax instead of what it does now which is foo_1.max fn CopyRenderToClipboard = ( local RImage = getLastRenderedImage() files = (getFiles (maxFilePath + "\\Renders\\" +…
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4 comments