
JokerMartini
- 241 public contributions
- Member since
- Latest contribution Mar 2026
Checkmark Character
If possible, how can one type a checkmark (like the checkmark in a checkbox) in maxscript as a character in a label?
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1 commentCheckboxes Maxscript
How can i make the button on top toggle all checkboxes to either all be true or alll be false disgarding what their current checkstate is. Like a toggle button. rollout test "test" ( button btnCheck "Check" checkbox ckbx1 "Stuff"…
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6 commentsCheckboxes - DotNet
How do I uncheck all checkboxes in the first column of a Listview in DotNet? for i=1 to listview_rollout.dncTaskList.Items.count do ( listview_rollout.dncTaskList.Items[i].checked = true )
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3 commentsWorking Checklist
It would be cool to have a checklist that people could easily edit and use. Here is a basic checklist I have for anyone to use and build from. Wishlist Features: Add button + adds addition checklist statements that are written in text box…
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9 commentsHelix
A Helix/Spring creating spline that allows for adjusting the spacing of the knots on the spline.
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4 commentsNew FORUMS
It would be nice to have a few new sections in the 3ds Max section of the scripting sight. Free Scripts Free Plugins Commercial Scripts ($$) Commercial Plugins ($$) Then for all posts on the site it would be cool to allow for the option of…
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1 commentRender Elements Background Color
Is there a way to change the background color of render elements from being black to being white. Example: Rendering a mentaly ray shader element (Ambient Occlusion Shader) It renders it against a black background even though the…
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1 commentFunction Testing Selection
For example I have a selection of objects and I want to use a function to test if every object in the selection is compatible. Only if EVERY object is compatible (tests true) does the script then continue to the next function. Where as if…
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1 commentcontroller track error check
I'm missing something here and it is not working. ( obj = getCurrentSelection() track = prs () if obj.Transform.controller == track then ( print "this is true" ) else ( print "this is false" ) )
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1 commentselection callback function
I need a callback function that runs a "Function" on selection change. I am not familiar with callbacks yet and I would appreciate any help from the scriptspot community. Thanks JokerMartini
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2 commentsRotating and Object based on diffuse texture
It would be cool to be able to rotate an object based off of its diffuse color/texture. In the image there are 3 objects that all have the same material applied to them which is just a gradient in the diffuse slot. Id like to control…
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3 commentsLight Include/Exclude
This is an idea i thought of recenlty, if i have the time I'll tackle the script but if anyone out there feels up to it feel free. It would be more beneficial if instead of clicking each light and including/excluding an object it would be…
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1 commentReading from INI file
How do I read the information from an ini file. Example - The ini file is filled with notes and I want those notes to display in an edittext field as written in the ini file with spacing, numbers, letters, and separate lines if paragraphed…
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4 commentsPopup Dialog
I have a dialog pop up that says "Load or Cancel" Is there a way to make it so the user can not do anything else in max until they choose Load or Cancel" Somehow locking everything in max. Similar to when error messages pop up in max.…
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2 commentsCHM Help File creating
I'm in the process of creating a CHM help file. I was wondering how to go about creating one? There are two different ways of creating them. 1. People create it starting out with making it as an HTML site then convert it to a CHM file. 2.…
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1 commentFumeFX Sim + 4/7/2011
Script
0 commentsDropdown List of objects in scene
Creating a dropdown list that displays the objects in the scene?
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2 commentsGenerating Particles on the surface of particles?
Does anyone know of a way to generate particles on the surface of a particle? For instance your particle system generates a sphere object and that sphere generates a 1000 particles evening across its surface. Thanks
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1 commentTemporarily Deleting Keys
How can I temporarily delete keys of the selected object and then restore them. Example: You have a check button and when you click the button it deletes the keys of the selected object/s and when you uncheck it, it restores the keys of…
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6 commentsZipper Script!
I've always been interested in developing a tool that allows users to create a zipper. Does anyone know of any zipper scripts of have any ideas on a tool like this? Here is a zipper script I came across a few years ago on CGtalk, it is…
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0 commentsAutomated Material Script
If anyone out there feels ambitious, could you write up this material automated script. It simply takes the selected objects Material and prints it into the Maxscript Listner allowing users to copy the code from there and paste it into…
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7 commentsBend Randomizer Control
Bends the selected objects with a random value. Feel free to expand on this script and build from it.
Script
3 commentsBend modifier control for multiple objects
I have a stack of papers and I want to have bend but I want them to bend based on the order they are in so there is no intersecting. So the resulting stack bends from top to bottom.
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1 commentGrabing the name of a selected object
How do you grab the name of an object in a selection. ex. I have a selection of 10 spheres. (sphere01, sphere02, sphere03.....) It doesn't matter which object I grab the name from, it just has to be in the current selection. I ultimately…
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1 comment