
JokerMartini
- 241 public contributions
- Member since
- Latest contribution Mar 2026
Particle Birth
I want to increase "particle birth amount" based on "the faster the (Position Object) its birthing from moves. I'm assuming this would be done in the birth script operator but how to do that, I don't know.
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0 commentsSelecting Keys
Is there a way to select all keys on an object whose values is between 0.0 - 0.25 and move all those keys to a value of 0.0.
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1 commentRadial Sort In Line
I'd like to do a radial sort that apply an change on the first object and then increaingly all the way around till i reach the last object. Check out the attached image to make more sense. For example: I have an array of sphere and I'd…
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24 commentsSelecting Array through Listview
Question 1.How do I make the listviews selected item associate with the object array when the button "Select" is pressed. So when Select is pressed it then selects the correct array of objects which are defined at the top in the maxscript…
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3 commentsMax Last Render to Photoshop
I would like a script that takes the latest render in max and bring it into Photohop. Script Process 1. After render is finished in 3ds max I run the script. 2. It brings the latest render from 3ds max into photoshop. - When bringing it…
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2 commentsRotate Objects to Look at Pivot
I want to be able to run a script that runs on a selection of objects in which it rotates all the objects to make there X axis look at the pivot of a desired object. Check out the images. Image one is before the script is run. Image two…
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1 commentMerging Layers from another file!
I'd like a script that would allow a user to target a *.max file and then select a layer to merge in to the currently opened max file. rollout rlMergeLayers "Merge Layer" ( groupbox gpbxMergeInFile "Merge File" width:190 height:62…
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0 commentsInstance a Material to slot?
If the checkbox for display in material editor is checked True how do I make it an instance of the Material placed in the Material Override for Vray? --http://vray.us/vray_documentation/index.shtml --…
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4 commentsMaterial Randomizer +
Everything here is working except for the Load and Append button. I was hoping to get some additional help on here. I want the Load option to essentialy load the Temporary Library into the Multilist and if users press Append it will allow…
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6 commentsWind Force Preview
It would be cool if there was a way to preview the Wind force Turbulence, Frequency, and Scale settings. It's hard to really tell the Amount and scale of those settings when using them. If there was a script that generated a field of dots…
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4 commentsProgress Bar
Associating a progress bar with a spinner. The spinners values go from 0-100 The progress bar will fill 100% of the spinner is 100 and 0% of 0. That is simple enough. My question is how to make the color of the bar go from red to green.…
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3 commentsMax Scene Library PIctures
Wanted script description. It targets a directory(folder) or max file and runs through every max file and does the following. If a camera is in the scene it takes a viewport screen grab from that view otherwise it takes it from a…
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3 commentsabsolute value of a transform
say i have a transform that is [0,100,0] and i want to add that with the absolute numbers of a transform which are [0,-200,0] which would result in [0,300,0] i can't just put abs obj.position
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1 commentDistance Align Then Distribute
I would like a script that does two things with the option of doing both or each individually. It is just like the Distribute tools for layers in Photoshop. Example: You have a scene with a handful of objects that you want to distribute.…
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15 commentsSaveText to File
When I evaluate this script and hit save then type in "Cool" it saves the file correctly as "Cool.txt" but when I typed in "Cool.txt" it saves the file as "Cool.txt.txt" Not sure where its bugging out here. Let me know if anyone has the…
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1 commentCheckmark Character
If possible, how can one type a checkmark (like the checkmark in a checkbox) in maxscript as a character in a label?
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1 commentCheckboxes Maxscript
How can i make the button on top toggle all checkboxes to either all be true or alll be false disgarding what their current checkstate is. Like a toggle button. rollout test "test" ( button btnCheck "Check" checkbox ckbx1 "Stuff"…
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6 commentsCheckboxes - DotNet
How do I uncheck all checkboxes in the first column of a Listview in DotNet? for i=1 to listview_rollout.dncTaskList.Items.count do ( listview_rollout.dncTaskList.Items[i].checked = true )
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3 commentsWorking Checklist
It would be cool to have a checklist that people could easily edit and use. Here is a basic checklist I have for anyone to use and build from. Wishlist Features: Add button + adds addition checklist statements that are written in text box…
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9 commentsHelix
A Helix/Spring creating spline that allows for adjusting the spacing of the knots on the spline.
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4 commentsNew FORUMS
It would be nice to have a few new sections in the 3ds Max section of the scripting sight. Free Scripts Free Plugins Commercial Scripts ($$) Commercial Plugins ($$) Then for all posts on the site it would be cool to allow for the option of…
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1 commentRender Elements Background Color
Is there a way to change the background color of render elements from being black to being white. Example: Rendering a mentaly ray shader element (Ambient Occlusion Shader) It renders it against a black background even though the…
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1 commentFunction Testing Selection
For example I have a selection of objects and I want to use a function to test if every object in the selection is compatible. Only if EVERY object is compatible (tests true) does the script then continue to the next function. Where as if…
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1 commentcontroller track error check
I'm missing something here and it is not working. ( obj = getCurrentSelection() track = prs () if obj.Transform.controller == track then ( print "this is true" ) else ( print "this is false" ) )
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1 comment