N00BYZOR
- 9 public contributions
- Member since
- Latest contribution May 2019
Snap Verts
Snaps selected vertices to the closest vertices of the target object. Works on Editable_Poly and Edit_Poly, at any level in any modifier stack. Also works inside the same mesh (if you pick the same object as target object) This is based on…
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3 comments
Custom Normals Tool
Documentation Improvements from 1.2 release. A fast and non-destructive solution for real time hard surface modelling using chamfers and custom vertex normals. This is a very versatile tool that will greatly help you dealing with "medium…
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0 comments
Quick Blueprint Creator
This is my version of a blueprint maker. Key features: drag n drop image, blueprints are always shaded even in wireframe mode. Enjoy ;)
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2 commentsSlice Tool
This script slices an object at regular intervals along the world axes. Useful for quickly subdividing a complex mesh homogeneously, for vertex painting or to apply a bend modifiier to it for example. If you have any or feedback, feel free…
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8 commentsBatch Exporter
Here is the link to the documentation. This is my custom batch exporter, inspired by Jos Balcaen's Batch Export/Import, I needed some extra features so I created my own. Perfect for exporting a lot of objects quickly. Any meshes linked to…
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25 commentsVertex normals selector
This is a very handy tool when working with vertex normals. Basically it convert your current sub-object selection into the matching vertex normals selection. In the "Edit Normals" modifier the selection tools are very limited (no loop, no…
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0 commentsStacker game
This is a stacker game for 3DS Max that I created just for fun. Enjoy ;) If you have any requests or feedback, feel free to contact me on benjamin.boscher00@gmail.com or in the comment section down here ;)
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0 comments1 Click AO Render
Here is the link to the documentation. This script allows you to get an AO render of your scene and take screenshots very quickly. If you have any requests or feedback, feel free to contact me to benjamin.boscher00@gmail.com or in the…
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0 commentsUCX Tool
This is a handy tool for creating UCX collisions. It generates hulls based on your polygon or element selection and set their names and pivot points correctly. If you have any requests or feedback, feel free to contact me to…
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3 comments