Project Manager

595 votes
Version: 
3.35.26
Date Updated: 
04/15/2024
Author Name: 
Oleksandr Kramer
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
What is most unique to the new features – is the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for materials and, of course,  assign categories to materials.
 

Project Manager version 3.35.26

CORE UPDATES AND SUPPORT ENHANCEMENTS:

  • Adds support to 3Ds Max 2025
  • Adds support to search/relink/collect/archive the content of IFL files
  • Adds support to search/relink/collect/archive the content of Vrmat files
  • Adds support to archives larger than 4GB [Archive Asset Files]
  • Speed improvements for navigation

ASSET AND FILE MANAGEMENT:

  • Enhanced File ReLocate Capability
  • Adds Ability to Sort Assets by Asset Type/Extension
  • Adds Ability to Include/Exclude Files from Collecting by Extension
  • Adds Ability to Include/Exclude Files from Renaming by Extension
  • Adds Ability to Include/Exclude Directories from Searching by mask
  • "Duplicate Asset Replacement" Dialog UI Improvements
  • Stores the sorting order for assets on the Explorer tab
  • Adds an ability to disable auto-relink missing assets on merging models and materials (by default auto-relink is disabled)
  • Fixes some bugs with renaming assets/directories on using in the TEAM-MODE
  • Fixes a bug when collecting maps for several materials libraries [Batch Render&Relink]

RENDERING AND THUMBNAILS:

  • Adds an ability to set different width/height for rendering preview thumbnails for models and materials
  • Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails
  • Drops support to rendering preview for IES files (interactive rendering already supports IES)
  • New option to render preview settings - Ignore Fit To Dummy: prioritize the pivot point of the model over its alignment within the Dummy boundary

MATERIAL AND MODEL HANDLING:

  • "Duplicate Asset Replacement" Dialog for duplicated assets on storing models/materials to the library
  • Copy content of IFL files on storing models/materials to the library with assets
  • Adds an ability to use the Mass-Rename tool from the Manage Assets dialog for individual 3ds Max files and material libraries

INTERFACE AND USABILITY IMPROVEMENTS:

  • Some Interface Improvements and Changes
  • Changes the behavior of Categories list on the status bar
  • Fixes an issue with sorting items by Size and Date in the Categories and Search results
  • Show more accurate information about missing files in the status bar
  • Introduces importing capability from the DesignConnected database [Preferences/Database/Import Database]

BUG FIXES AND MINOR ADJUSTMENTS:

  • Fixes some minor issues with merging models
  • Fixes some issues with reusing merged proxy and models
  • Fixes an issue with creating PBR materials with Arnold renderer
  • Fixes an issue pausing Corona interactive render on merging models or materials
  • Fixes a bug with deleting assets
  • Fixes a bug with converting a scene to VRSCENE
  • Fixes an issue with converting 16-bit TIF to JPG
  • Fixes some minor issues with searching assets
  • Fixes a bug with deleting files
  • Fixes an issue with preview RPC, BVH, and BIP files
  • Fixes an issue with assigning a preview for materials using the Auto-Assign preview tool
  • Fixes some issues with the item's Gallery - add/remove/update preview
  • Fixes an issue with assigning preview for materials with some options using the Auto-Assign preview tool
  • Fixes some issues with working with the docked Slate Material Editor in 3ds Max 2024/2025
  • Fixes some minor issues with interactive rendering of some static and animated FBX files
  • Fixes a bug with copying databases from MySQL to SQLite and back
  • Fixes the issues with the tool "Convert Comments&Tags from 2nd version"
 

 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Easy to organize and use 3ds Max ModelsMaterialsTextures, and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps, and IES using Drag& Drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS, and other such 3d files.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Create PBR (Physically Based Rendering) materials
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like V-RayCoronaOctaneMental RayMaxwell & etc.
Version Requirement: 
3ds Max 2016-2025
Video URL: 

Comments

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Kstudio's picture

Some users complain of

Some users complain of problems with the latest version 1.50.24
Soon I solve the problem.
If you also have a problem, you can download a version of 1.40.37
Download v 1.40.37

Kstudio's picture

There are only a commercial

There are only a commercial version of PM.

You can use the Demo version of PM for unlimited time.

No problem after uninstall.

You can open your scenes exact same as always.

othoap's picture

uninstall

free/lite PM version Questions:
- For the time period I was using PM are all my scene's tide to PM?
- If I uninstall PM using the mzp will I have scene file issues when reopening said scene with out PM installed?

Thanks

ocseong818's picture

xRef Objects

Yes, I will buy Project Manager once its has the "xRef Objects" feature, thanks.

Kstudio's picture
ocseong818's picture

"xref objects" in 'Model Merge Options'

Hi thanks. But your method is "xref scene". What I want is "xref objects", is that possible?

ocseong818's picture

"xref objects" in 'Model Merge Options'

There are only three options in "Model Merge Options":
1) Merge as Proxy
2) Use Existing Proxy-File
3) Display as Box

Is it possible to merge the 3D model objects like using the "xref objects", that can be found in 3dsmax's file menu?

Kstudio's picture

Excuse, but I think that you

Excuse, but I think that you incorrectly measure time.

=============================
Folder: Z:\!_Maps\_Maps_sorted\!_Best_Maps\Fabrik\waverly.com
Test #1
Project Manager
Items Count: 2069 | Total Lenght: 47.2 MB | Time:7.784 sec
==================
HCG
Items Count: 2069 | Total Lenght: 47.2 MB | Time:12.564 sec
==================
Test #2
Project Manager
Items Count: 2069 | Total Lenght: 47.2 MB | Time:7.923 sec
==================
HCG
Items Count: 2069 | Total Lenght: 47.2 MB | Time:12.151 sec
==================
=============================
Folder: Z:\!_Maps\_Maps_sorted\!_Best_Maps\Fabrik\waverly.com\New Folder
Test #1
Project Manager
Items Count: 2267 | Total Lenght: 145.4 MB | Time:8.99 sec
==================
HCG
Items Count: 2267 | Total Lenght: 145.4 MB | Time:13.052 sec
==================
Test #2
Project Manager
Items Count: 2267 | Total Lenght: 145.4 MB | Time:8.954 sec
==================
HCG
Items Count: 2267 | Total Lenght: 145.4 MB | Time:13.23 sec
==================
=============================
Folder: Z:\!_Maps\_Maps_sorted\!_Best_Maps\_ARROWAY\arroway-wood\Maps
Test #1
Project Manager
Items Count: 157 | Total Lenght: 1.1 GB | Time:0.533 sec
==================
HCG
Items Count: 157 | Total Lenght: 1.1 GB | Time:1.067 sec
==================
Test #2
Project Manager
Items Count: 157 | Total Lenght: 1.1 GB | Time:0.535 sec
==================
HCG
Items Count: 157 | Total Lenght: 1.1 GB | Time:1.053 sec
==================

vbn's picture

Another thing I noticed...

And another thing I noticed - is there going to be speed improvement in the next versions? I noticed that the project manager hangs for 4-5 second before showing up the files if they are on a network location. In "HCG asset browser pro" (script similar to "Project Manager") the files show up almost instantly. I hope that this gets solved in next releases.

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