AST was written to help in working with editable poly objects on architectural models. It replaces 'poly size selector'. It allows selection of polygons by their size - and edges by their length and orientation.
Script
Architectural Selection Tools
By Sam O'Hare · 2006-10-21
Community compatibilityNo compatibility reports yet
No reports yet for the available releases.
Community reviewsNo reviews yet.
- Version
- 0.7
- 3ds Max compatibility
- See listing claims below
How compatibility works
Choose the 3ds Max version you use. For example, selecting 2020 puts direct matches for 2020 first, followed by listings that say a supported version or newer.
Scripts that only mention an older version can still appear as “2020 unconfirmed.” Listings that rule out 2020 are excluded. Use “Show scripts with unconfirmed compatibility” to also see listings without a clear match.
Community reports show what worked for members on a specific release. They’re separate from the listing’s compatibility claims and don’t change the filter.
- From original requirements
- 8, 7
- Original version requirement
- 8; 7
- Date updated
- 2006-08-20
- Legacy votes
- 10
- External download
- External download
Release history
Version 0.7Listed version
Listing updated
No download linked to this version
Tags: Modeling
Description
Additional Info
Concepts -
- Read the sizes of the polygons on your model using Get Polygons.
- Select polygons on your model using Set Polygons.
- Select edges based on their orientation in X - Y and Z.
- Read the sizes of the edges on your model using Get Edges by Size.
- Select edges on your model using Set Edges by Size.
Notes -
- AST only works on Editable Poly objects. I have no plans to add editable meshes at this time. The script will only run if you have an editable poly object selected.
- Due to the fact that figures will be rounded when they are in the spinners - you may need to nudge the Min figures down slightly and the Max figures up slightly to collect all the polygons/edges you need.
- Edge operations will still work when in polygon mode - but you will not see the effects until you change into edge mode - and vice versa.
- I plan on adding polygon selection by orientation.
More by Sam O'Hare
View all contributionsBrazil Material Converter
Converts Brazil Advanced Materials <--> Standard Materials. The new version should also handle multi-sub materials - blends - shellacs - double-sideds - top-bottoms - etc. The mass converts of multiple objects doesn't work quite right on…
Script
0 commentsCopy to Instance
Very simple - this just scans selected objects and converts them into instances of the pre-selected master object. For when you make lots of copies of something then realise they should have been instances... Will scan objects to ensure…
Script
0 commentsCamera Switcher
Macroscript that you can assign to a hotkey (I replaced 'C' with it) which cycles through your cameras each time you press it. Will jump to a camera if you have that camera selected. Works with BCams. To install - copy into scriptsstartup…
Script
0 comments