Massfx Rope Creator
The fastest solution to create ropes for your Massfx simulation which allows you to create a rope between 2 objects automatically!
Rope morphing is based on a skin modifier. You can use ether the standard Skin modifier or 3D-io Bones Pro. It's optional. No additional plugins are required.
The plug-in supports both standard MassFX engine and Nvidia DCC plug-in for PhysX.
CHANGELOG:
v1.5
Fixed: License check issue
v1.4
Fixed: Compatibility with 3Ds Max 2022+
Fixed: some UI issues
v1.3
Fixed: "Undo" now works properly with all actions.
Added: Spinner to change rope stiffness.
Added: Now you can update/delete ropes.
Added: Mass actions with all selected ropes.
Comments
All license check issues have
All license check issues have been fixed now. Version 1.5 is available!
Hello Frter. Try turning off
Hello Frter.
Try turning off the Internet and using offline activation when the plugin asks.
Also, make sure you can access the website http://crea3d.ml/
If it doesn't help, write me again.
I bought your script. But it is not activated.
I bought your script. But it is not activated.
Internet is also connected.
I'll attach a status screenshot as well.
How to make the rope stiffer
Hi, Dvieneira. I'll give you a clue how to do what you want :)
1) Open the rope group.
2) Select one of UConstraints (joints between bones), then click "select similar" in the context menu to select them all.
3) Open MassFx tools, open the 3rd tab there and set "Damping" to 500 or 1000.
I attached the screenshot.
Stiffness
Hi,
anyway to make rope stiffer. We want it to be more like a hose and not a rope? Rope mass doesn't do anything thanks
like this https://youtu.be/-6NYy-eyWNk
this helicopter hose moves but not a lot
Delphinium, just increase
Delphinium, just increase solver iters and substeps in your physix settings. Rope creator works fine. The same things happen with clothes. If you have low quality set, you can experience different glitches. Also you can play with Rope mass.
The Rope Split issue
Thanks for the updating, I just record the rope split issue when I was using your tool~
just for reference.
https://puu.sh/DbDAz/c3bce96e30.gif
Update
Rope thickness has been fixed. Ver 1.2 !
Thanks, I'll check it.
Thanks, I'll check it.
Problem solved, thanks! But there are still some issues.
Hi now it works! I really like your tool. thanks for helping!
But it will appear a "splitting" result if the number of bones is 8 or more. I don't know if it's a bug of the tool or it only happens on PhysX mode.
And "Rope thickness" doesn't works either. The thickness remains the same after I changed it under physX mode.