3ds Max | Scripts

All in one Randomizer - QRandom

2 votes

QRandom is an all in one random tool. Please see the UI to know its functionality. Thank you for using my script. Hope if this help your work. Love to see your comments and feedback.

Material Manager

1 vote

Material Manager gives users a one-click solution for saving out materials and also reapplying them. Users can choose to save the selected objects materials, or the entire scenes materials.

Duplicate Geometry Select

7 votes

v1.31
If selected 0 Work to all objects
If Shift pressed then will select objects by geometry vertex count.
If Shift NOT pressed then will select by center objects position

Skin Helper

15 votes

A tool to help setting vertex weights when skinning.

Changes in version 0.90:

  • Added: option to sort list by bone name (turned on by default).
  • Added: Restoring the bones list position after list update (if possible).
  • Fixed: updating values didn\'t work sometimes due to precision issues.

Changes in version 0.85:

Make Planar Advanced

2 votes

Make Planar Advanced works like this:
Select one or more objects/components and generate a projection plane from them. After that you can move/project any selected objects/components to that plane, either directly or in specific coordinate modes / axis. Basically the point is to give a lot more freedom in how you flatten a surface compared to what's possible with the standard 'Make Planar' or scale to zero features already in Max.

Macroscript Creator

19 votes

Most MAXScripts are available in .ms format and if there is a .mcr file included, it often requires rigid path structure to work. This little script creates macroscripts to run .ms or .mse files, the files themselves can be placed basically anywhere and you can define how they show in the interface.

Macroscript Creator UI

TimeLine Control

5 votes

Version: 1.0.6
If you have several animations in 1 file and want a quick way to switch between them, this script might be useful for you.
TimeLine Control lets you create a list of named time ranges. Also add, remove, rename and sort items in this list. List is stored in INI and automatically loaded on next opening of your max file.
Docks above max timeline for quick and easy access.

UI screenshot

RealWorld Resizer

2 votes

Real-World size in texture aspect ratio

create stairs

22 votes


 

VRay material to Standard material

26 votes

Hi..
this script converts all scene VRay materials to max's standard material.
it keeps diffuse color and diffuse map. right now it works with multi sub-object materials if you guys found it useful ,I can add support for other maps like transparency and reflection, refraction and etc.

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