Script
Wide Ratio Camera Tool
By MrPingouin · 2010-12-23
- Version
- 0.1
- Date updated
- 2010-12-23
- Votes
- 16
Description
The Wide Ratio Camera Tool creates a camera rig that overrides the project's image output ratio.
Example :
- The final output image is for tv (HDTV 1280x720) : ratio 1.77.
- We want to display some 2.35 ratio for a "movie effect".
It works with 3dsmax's default cameras (free and target), and VrayPhysicalCameras.
The ratio is handled by a Custom Attribute in the created "c" helper.
The masks are properly wired : the ratio and the camera's focal length can be animated.



Additional Info
There is an issue with VrayPhysicalCam that can be easily bypassed.
Vray includes the target distance in its field/angle of view calculation :
When target distance > 5 meters, everything is ok
When target distance < 5m, you have to check "Specify focus", and set a huge value on the "focus distance" (like a focus set to "infinity"). If you don't do this, the camera rig will produce unexpected results.
Tags: camera, image, override, conversion, ratio, frustum, safe frames