Simple wire mesh primitive.

There's an _old version attached which will work in older max versions, and a regular one that supports picking custom shape from scene:

Script
By Swordslayer · Credited author: Vojtech Cada · 2015-08-18
Simple wire mesh primitive.

There's an _old version attached which will work in older max versions, and a regular one that supports picking custom shape from scene:

Installation:
Copy the .ms file to your scripts\startup folder or run as a script if you only want to try it out. The object primitive will be available under Examples in the Create panel.
Tags: primitive, mesh, scripted plugin, weave
Awesome Script
jedchambers · 2018-09-26
Total time saver!!!!
question
kavek · 2016-05-28
How can we install it?
Max # of sides
steyin · 2015-08-31
Seems you can't go higher than 40 for the number of sides without the geometry becoming distorted. Might wanna check that out.
Max # of sides: Fixed
Swordslayer · 2016-01-27
Now you can get as high as you want without floating point errors getting in your way.
Good one.
luxxeon · 2015-08-31
Very useful script. Saves a lot of time over doing it from scratch. Good idea.
Thanks for this one
viscato · 2015-08-30
Thanks for this script, saved me a lot of time with one of my scene.
Michele71 · 2015-08-19
Thanks for sharing this nice script :) +1
Good Stuff
Nik · 2015-08-18
+1 for what open code to study maxscript. Thank for your not greedy.
titane357 · 2015-08-18
hi, thanks for script, vertical mesh are normal inverted.
could it be possible to have a version just with splines ?
so we can apply mofidfiers and then renderable spline.