This script makes a selection in the viewport based on which UV shell is selected in the unwrap UVW modifier. See the tutorial for a better explanation.
Script
waRp UVShellToSelection
By zarko · Credited author: Zarko · 2013-06-04
- Version
- 1.0
- Version requirement
- 3ds Max 2013
- Date updated
- 2013-06-04
Description
Additional Info
Installation: Just drag and drop the script into the 3ds max viewport. Then go to Customize > Customize Interface > category: waRp Tools > Make a selection from the selected UV shells
It was only tested in 3ds max 2013
Tutorial: http://www.youtube.com/watch?v=SMVJRGdrVMI#t=12m54s
If you like all of the scripts that are in the tutorial you can download them by clicking the warp_tools_bundle.rar in the attachment
I'd like to thank DenisT(Denis Trofimov) from http://forums.cgsociety.org for helping me out with this script
Attachments
- warp_uvshelltoselection_v1.0.ms — warp_uvshelltoselection_v1.0.ms525 B
- warp_tools_bundle.rar — warp_tools_bundle.rar35 KB
Tags: uv, warp, waRp tools, Zarko, UV shell, UVShellToSelection