ScriptSpot

Script

Turn Viewport Maps On/Off

By dandg · Credited author: David Mackenzie · 2010-07-07

Version
1.0
Version requirement
3ds Max 9+
Date updated
2010-07-07
Votes
72
Download
Download
Description

This is a very simple script for turning Bitmaps on and off in the view port. It has been very popular in the studio that I work at work so I though I would upload it. Its funny how the simple ones are the ones that every one likes. Anyways it will let you turn view port maps on or off, it works with Standard and V-Ray materials. It also handles multi sub materials with no troubles, you can also choose to display Bump or Reflection maps. If you have any troubles or ideas for new features please let me know.

 

Updates:

29/07/2010  I have updated the version for download. Changes include:

  • I have fixed the problem that lead to bump maps not being turned off and on.
  • I have Added support for MR Arch Design material s.

 

Cheers,

Dave

Tags: viewport, bitmaps, materials, textures, vary, globals

Comments (14)

Not working for me with Corona Material

grasshopper · 2017-08-29

Should it work with a Corona material

I have a load of Muti/Sub Materials. They are all Corona Materials but your script doesn't seen to have any effect. Would be fantastic if it did ! :)

Need Script

Aniow · 2017-04-17

Thanks to the author for this script. :)

Yeaaah

postite · 2015-04-11

Excellent script.

Works great with max2014 and arch&design mat.

Thx 100 times

not work

Waltez · 2015-04-06

Max tried in 2015 with materials Multi / sub-obiect and VRayMtl

it does not work!

Too Bad

fantastic script

bcoyle · 2015-01-30

this has been one of my favorites.

thanks!

airbrush · 2014-02-13

selected objects only toggle does not work for me...still does whole scene (max 2012 x64)

stenionet · 2011-10-20

I am using max 2009 and this script is not working for MR Arch Design material

BEWARE -

Oldskoolflash · 2011-04-26

This srews up any Arch & Design (MI) Materials/Multi-Sub Object Materials. Although the "show map in viewport toggle" is on, the material does not show in the VP. To make it work again it must be toggled on/off. I have just spent 3hrs repairing my scene! Nice idea if only it would work properly...

vray2sided

robox · 2011-05-19

unfortunately doesn`t work with vray2sided material diffuse slot

stenionet · 2010-07-10

dandg

I cannot make the bump map of the multi/sub-object work.
The bump map is working in a standard material.
But when I use the same material in a multi/sub-object, nothing happens when I click (turn them on - turn them off).

The reflection and diffuse are working perfectly for standard and multi/sub-object.

dandg · 2010-07-12

I will check it out tomorrow and get an update going.

Cheers,
Dave

dandg · 2010-07-10

Thanks for the comments guys, I will be adding mental ray A&D support for very shortly.

Cheers,
Dave

stenionet · 2010-07-09

Very good and to be perfect, you could put support to Mental Ray (Arch & Design).

Tim · 2010-07-09

Thanks so much!

For the past week, this has been a big problem for me. I decided to search for it when I found that you had posted it only yesterday! It did EXACTLY what I needed.