
Straighten Edge (maxscript) allows projecting and placing selected vertices/edges on the given straight line on the Editable Poly object, Edit Poly modifier, and Editable Spline & Line objects.
When the SHIFT key is pressed, vertices/edges will be straightened with axis constraints
in the chosen Reference Coordinate Systems. For how to use axis constraints, please read the 3ds Max help Using the Axis Constraints chapter.
When the ALT key is pressed, vertices/edges will be straightened and normalized in their distance/lengths.


The script works with the following objects / modifiers:
- Editable Poly object
- Edit Poly modifier
- Editable Spline object
- Line object
Supported Reference Coordinate Systems:
- World
- Working Pivot
- Parent
- Screen
By Royal Ghost · 2006-10-21
Wanderer82 · 2020-04-27
Cobra · 2011-10-02
jsrocha · 2010-06-27
IN_human · 2008-05-18
RaZeR · 2008-05-09