
Shater Autorig is humanoid feature Animation rig creator and olso Games simple rig creator, with flexible and easy to use animation tools for production (unlimited pose manger/keying tools/reseting/ik-fk/stretching/squashing/bending limbs and spine)
check youtube vids down
I Believe Your time is valuable in production , Let Shater Autorig do the technical work and you focus your effort and money on Animation.
Who can use this?
any simple max user can use Shater autorig its very simple to use.
*recommeded for generalists and riggers to save their time.
What kind of Rigs it gives ?
humanoid Games Rigs and feature Animation production humanoid rigs.
Features:
-make humanoid rig with great features in just sec's.
-Multi Type Rigs: you can choose between several rigs (Feature animation rig or simple rig for games or secondry characters)
-simple workflow and easy to use: (workflow is linear but with saving guide option you can edit your guide and reRig in less than a min. )
-FK-ik controls
- stretchy limps &spine.
-bendy-curvy limps: (with 2 types of animatable controllers , simple modifer can bend your limbs as required or by viewport controllers which can be hided/shown as needed from character tools.
-powerful pose manger: (unlimited poses for each characters body and face ) and remaping poses between characters is easy cause they have similar naming sets. (pose factory is free now and you can try it on any character )
- clean layering system for rig bones helpers controllers
-auto skinning (add skin modifier to all character mesh with all skin bones auto -no auto vertex weighting- means you have to edit skin vertex weight/paint or envelopes manually)
-rig tools for reseting to Tpose anytime, keying all , load save animation , load save unlmited poses.
-naming independant : you can change your character name even after the rig is created and all the rig and its tools will work just fine.
-rig tools: for reseting to Tpose anytime, keying all , load save animation , load save unlmited poses.
see Youtube videos for Workflow.
Tools:
--character tools (keying -reseting to Tpose-save/load temp pose -save load animation - changing squash/stretch -show hide extra level controllers - rename character - and other stuff)
--Pose manger unlimited poses with 2 ways of grouping poses.
By doctor_3d · 2015-03-18