QuickAttach Suite
QuickAttach Suite v2.0
THE CORE FEATURE: This script features Dual-Mode Workflow. Use a standard Click for an instant, Undo-supported merge of small selections. Use Shift + Click for the Heavy Duty Mode: it temporarily disables the Undo stack, clears your RAM incrementally, and safely merges millions of polygons without freezing or crashing 3ds Max
Overview
QuickAttach Suite is a workflow optimization script for 3ds Max designed to safely and quickly merge massive amounts of geometry.
If you regularly work with heavily fragmented 3D models, imported CAD assemblies, or complex ArchViz scenes, you know that the native "Attach" function often causes severe memory leaks, UI freezes, and software crashes. This script replaces the standard process with a highly optimized algorithm. It allows you to combine thousands of objects into a single Editable Poly in seconds, featuring built-in memory protection and automatic geometry filtering to prevent 3ds Max from running out of RAM.
Key Features
- Dual-Mode Workflow: Use a standard Click for everyday quick merges (keeps your Undo history intact), or use Shift + Click for the Heavy Mode, specifically designed to merge massive amounts of objects without crashing 3ds Max.
- High Performance Core: Uses an optimized
Editable_Meshalgorithm under the hood for lightning-fast attaching, before automatically converting the final result back to a cleanEditable_Polyobject. - Active Memory Protection: Prevents "Out of Memory" crashes by bypassing the Undo buffer and running incremental Garbage Collection and Texture Cache clearing during heavy operations.
- Smart Geometry Filtering: Automatically detects and isolates valid geometry. Safely ignores Groups, Helpers, Cameras, Lights, and broken/non-convertible CAD data without throwing errors.
- Custom UI & Analytics: Features a custom icon for seamless toolbar integration, a non-freezing Progress Bar, and a final statistics report (available in Heavy Mode).
- Safe Polygon Limits: Calculates the total polygon count before starting. If it exceeds 15 million polys, it displays a safety warning prompt before freezing the software.
Installation:
1. Drag and drop the ES_QA_2.mzp file into your 3ds Max viewport.
2. Create a new toolbar (Customize -> Customize User Interface -> Toolbars -> New...)
3. Drag and drop the script from the category "ES_QuickAttach" onto the newly created toolbar.
Note: the script has been confirmed to work seamlessly with Autodesk 3ds Max versions 2024-2026. While it is highly likely that the script is also compatible with older versions of the software, its functionality has not been explicitly tested in those editions. Users with older 3ds Max versions are encouraged to try the script, but please be aware that compatibility with earlier versions cannot be guaranteed.

Comments
Reply to trick
Done, check the updated version
looks good :) Thank you
looks good :)
Thank you
Web: https://todorvankov.com/
YouTube: Youtube Tutorials
GitHub: https://github.com/tvankov
... Try to attach in smaller
... Try to attach in smaller batches, it will load your computer less and the attaching process will be faster....
If that is the case, isn't it possible to let the script do that?
Hi, yes, it sounds right. The
Hi, yes, it sounds right. The script just automatizes native attaching tools from 3ds max. The bottleneck is your PC, not script. Try to attach in smaller batches, it will load your computer less and the attaching process will be faster.
quick attach
Hi, I just bought this from gumroad, it takes 5 minutes or so to attach 500 objects together- does that sounds right to you?