ScriptSpot

Script

Populate MEdit Zorb

By Jordan Walsh · 2007-08-14

Version
1.0
Version requirement
3dsmax 9
Date updated
2007-09-07
Votes
22
Description

Populates the Material Editor with the scene materials, or selected object materials. Has option to offset the materials placed in the material editor (usefull if there is more than 24 scenematerials). NEW: Added Material Editor Offset so it will dump materials starting at the specified slot

Additional Info

Extract to your max dir
Attachments

Tags: Material, Material Editor, zorb

Comments (3)

Tim · 2010-07-09

Does this work with max 2009 x64?

I downloaded it, but maybe I didn't install it in the right place?

whatwhat · 2008-07-19

I am chinese. you are great, Thanks

tanjas · 2007-08-27

This will be a great help. How do you delete a material from your material editor?