ScriptSpot

Script

Mesh Muscle

By Swordslayer · Credited author: Vojtech Cada · 2021-12-13

Version
0.04a
Votes
7
Description

Similar to the CAT Muscle Strand object, only mesh-based and accepts modifiers.

MeshMuscle primitive

Additional Info

Installation:

Copy the .ms file to your scripts\startup folder or run as a script if you only want to try it out. The object primitive will be available under Examples in the Create panel.

Attachments

Tags: primitive, surface, mesh, muscle, strand

Comments (5)

Swordslayer · 2022-01-17

Jerny: You're, I might rework it to make that possible. In the meantime you could try using position constraint instead of link (for the tangents, you can use position constraint to two object and set the weight between them to get the desired tangent length).

Worked like a charm!

Jerny · 2022-01-18

Thanks! Works great now!

Thanks, looks great, but...

Jerny · 2022-01-16

Pretty cool! How would you link it to a bone? Breaks the muscle connection to the handle when I try... Thanks!

Royal Ghost · 2021-12-14

Very good, thank you!

Francisco Hermida · 2021-12-14

Thank you sir, big fan of your work!