----------------------------------------------------------------------------------------------------------- [version 2]

This little tool allows you to put a texture with drag and drop method from any folder to
specified slot of the Material Editor.
Script
mapDroper
By barigazy · Credited author: Branko Živković · 2012-08-21
- Version
- 2.1
- Version requirement
- 2010+
- Date updated
- 2012-08-21
- Votes
- 4
Downloads
- bga_mapdroper_v2.1.ms — bga_mapdroper_v2.1.ms5.4 KB
- bga_mapdroper_v1.0.ms — bga_mapdroper_v1.0.ms1.7 KB
Tags: map material editor bitmap
Description
Additional Info
Just drag & drop map file to script label box (Drop Here).
If file is valid script will throw "OK" else "NO".
Not supports multiple draged files.
Supported materials are: Standard, VRayMtl, Arch & Design
Supported map types are: *.hdr, *.exr, *.jpg, *.tga, *.tif, *.bmp, *.png, *.jpeg, *.psd.
See the image below to see how it works:
This script is requested by roamn
Comments (8)
Another usage of this beautiful script-- Easy drag and drop impo
Jaber_Zaker_Joybari · 2017-06-30
Hi Branko
Thanks for sharing this beautiful script . I just reuse your script to easy drag and drop Image importer. Here it is
/*////////// SCRIPT: mapDroper v.1.0 //////////*/
/*////////// WRITTEN BY: Branko Zivkovic //////////*/
/*////////// EMAIL: barigazy@hotmail.com //////////*/
(
try(destroydialog ::mapDrop) catch()
rollout mapDrop "Easy Image Importer"
(
local mapExt = #(".hdr", ".exr", ".jpg", ".tga", ".tif", ".bmp", ".png", ".jpeg", ".psd"), dropState = off
local stdProps = #("diffuseMap")
local classArr = #(Standardmaterial)
dotnetcontrol drop "Label" pos:[5,5] width:150 height:40
dotnetcontrol props "CheckedListBox" pos:[5,50] width:140 height:10
radioButtons 'window_' "Window" pos:[10,60] width:78 height:30 labels:#("Top","Front") columns:2 align:#left
mapped fn trimArr arr &new = (append new (substring arr 8 100))
fn checkIsImage arg arr =
(
arg.Data.ContainsFileDropList() and (arg.Data.GetFileDropList()).count == 1 and \
(for ext in arr where matchpattern ext pattern:(getFilenameType (arg.Data.GetFileDropList()).item[0]) collect ext).count != 0
)
fn updateMat propctrl mtl map idx =
(
for ci in 0 to propctrl.CheckedItems.count-1 do
(
slotName = if idx == 2 then ("texmap_"+propctrl.CheckedItems.item[ci]) else propctrl.CheckedItems.item[ci]
setProperty mtl slotName map
)
)
on mapDrop open do
(
props.BackColor = drop.BackColor = (dotNetClass "System.Drawing.Color").FromArgb 40 40 40
props.ForeColor = drop.ForeColor = (dotNetClass "System.Drawing.Color").FromArgb 200 200 200
props.BorderStyle = drop.BorderStyle = (dotNetClass "BorderStyle").FixedSingle
drop.Font = (dotNetObject "System.Drawing.Font" "Impact" 20)
drop.TextAlign = drop.TextAlign.MiddleCenter
props.HorizontalScrollbar = props.MultiColumn = false
drop.Text = "Drop Image " ; drop.AllowDrop = props.CheckOnClick = true
props.Items.AddRange stdProps
--format "itm = %\n" mtltype.selection
)
on drop DragOver s arg do
(
arg.Effect = if checkIsImage arg mapExt then
(
s.Text = "Done" ; dropState = on ; arg.Effect.Move
)
else
(
s.Text = "NO" ; dropState = off ; arg.Effect.None
)
)
on drop DragDrop arg do
(
imgFile = (arg.Data.GetFileDropList()).item[0]
tempMap = openBitMap imgFile
imgPlane = plane name:(uniqueName("hhh" + (getfilenameFile imgFile))) length:(tempMap.height) width:(tempMap.width) lengthsegs:1 widthsegs:1 mapCoords:true isselected:true
------Import an image START
case window_.state of
(
------Top
1:( imgPlane.transform = matrix3 1)
-----Front
2:(imgPlane.transform = RotateXMatrix 90 )
)
imgMaterial = standard()
imgMaterial.name = imgPlane.name
imgTexture = bitmaptexture()
imgTexture.bitmap = tempMap
imgMaterial.diffuseMap = imgTexture
imgPlane.material = imgMaterial
imgMaterial.twoSided = on
showTextureMap imgMaterial imgMaterial.diffuseMap on
close tempMap
)
)
createdialog mapDrop 160 100 style:#(#style_titlebar, #style_sysmenu, #style_toolwindow)
)
If you are not OK with this just tell me to delete this post.
Thank again for sharing all your beautiful script
vidivini500 · 2017-02-15
Hi Barigazy, very nice script!
Is possible to add the option of drop more than one map at the same time?
Would be great.
Thanks for your work
VRAY Error
brainsgonedead · 2017-02-14
I use 3D Max 2017, but not VRAY so this shows a VRAY MTL error when I go to install. Hopefully this can be fixed...
...update 2.1
barigazy · 2017-02-14
Bug is fixed
kimarotta · 2012-08-22
Good Work... nice.
barigazy · 2012-08-22
Thanks Kim. Glad you like it
n0name · 2012-08-22
how to use this script?
barigazy · 2012-08-22
I update the script.See image, it very simple to use