
Fast Housing generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a house at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.
This script creates a FA_House primitive object which works as any 3ds Max object: any deformer can be applied, renderable, can be converted to mesh etc ...
Customizable features:
- Roof: break point, extensions, asymmetric options and more
- Base shape
- Terrace
- Beams
- Arch
- Surround
- Frame
- Balcony
- Shutters
- Roof windows
- Chimneys
Other features and utilities:
- Corner windows.
- Optimize geometry option
- Autobackup in a loadable external file
- Each part of the house has its own material ID making the texturing easier, some parts has a customizable material ID.
- Some parts includes their own UV mapping and UV tiling.
- Save/Load parameters in an external file.
- Multiply all distances at once, easy way to adapt the object to your scene units.
- Copy/Paste windows parameters.
- Save/Load your es
- Free demo version.
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Version 2.1.1
Fixes:
- Issue displaying UI within 3dsMax 2019 and 2020.
- Window list error when using the 'undo' button.
Version 2.1.0:
New Feature:
- More options for the frames design.
Fixes:
- Frames with arched windows in facades B and D now work properly.
- Error when unchecking chimneys options.
- Roof and roof windows now behave properly when the roof is turned invisible.
- Glitch with corner windows and wall interior thickness.
- Windows Copy/Paste now works properly with Selection Mode M.
- Windows list now updates properly when an 'Above' type window is added.
- Some UI behaviors in general.
Objects created with version 2.0 can be opened with this version.
New feature and fixes are only available in the full version.
By Christophe B · 2018-06-11
alexnguyen · 2018-06-12