
Fast Architecture generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a building at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.
Customizable features:
- Columns
- Windows
- Frames
- Balconies
- Roof / Base
- Curved facade
Other features:
- Each part of the building have is own material ID making the texturing easier.
- Manage 6 differents material ID for the windows.
- Tiles, windows and balcony fills have their own UV mapping.
- Most parts of the building have an optimization option to decrease the mesh weight.
- Save/Load parameters to an external file.
- Multiply all distances at once, easy way to adapt the object to your scene units.
- Free demo version.
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Version 2.0.0
New features:
- Balconies
- Extra column row
- More design options on roof
- Save/Load parameters option
- Multiply option
- More control options to apply material ID on windows
- Quad mesh
Fixes:
- Geometrical intersections in general
- UV on windows when curved option is on now works properly
- General UV now works properly with Mental Ray
Notice: This version uses a new class ID object and won't replace the older version.
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1.0.1 version
-Max float values = 999999.0 units
-Dynamic default value for Dist in Curved Building group.
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