ScriptSpot

Script

CamSwitcher Jos

By jos · 2012-06-14

Version
0.0
Date updated
2012-06-14
Description

Okey I know there are some similar scripts outhere, but I created one I hope people will find this one useful.

- Create or add a maincamera
- Add other cameras
- Key a camera to switch
- You can easily change timing by drag the keys
- Realtime preview (because the use of one main camera)
- Render out the mainCamera

 Questions/Comments? please contact me

Additional Info

Install 1.Download "cameraswitcher.ms" 2.MAXScript>Run Script 3.Nothing visuals happens 4.Customize>Customize User Interface 5.ToolBar tab 6.Group : Main UI and Category : Custom 7.drag "Camera Switcher" somewhere on your gui to create a button 8.Press to open the dialogue if you dont want a button just run "cameraswitcher_run.ms"
Videos
Attachments

Tags: Cameras, camera, multiple, swich, swicher, camera switcher, jos

Comments (8)

asymptote · 2013-02-12

Great script, what are the chances of Vray camera support ?

thx

jos · 2013-02-12

I have no vray licence and a eduation version cost to much for me. I don't use vray so.. can't promise you anything. You can link a vray cam to the standard main camera but that's about it.

Camera switcher

cgtiger · 2013-01-11

I have looked at your videos for 3incampack script, and i must say its an awesome script, very intense camera control, but can be a little daunting and seems complicated to use, maybe it isnt...

But i think you are missing the point, Jos has a created a really simple interface clear and easy to understand and is quick to use...no complicated menus etc.

for a quick control camera switch this for me would be the one to use, hopefully Jos will intergrate vraycameras also in the near future.

Seems nice :D

xkauzer · 2012-08-24

It looks like the script i was looking for.
Just to be able to render my animation (6 fly through cam) in 1 shot!

But when i run the script i get an error:

-- Unable to convert: #free to type: Integer

I'm running 3dsmax 2011 x64 and Vray Sp1.5

Any idea?

sorry

jos · 2012-10-04

I've send you a message (through scriptspot) but I've got no respons. I've tried the script in version 2012&2013 and everythings fine. Did you use the _run version? Can you give more information on the error (which line etc).. Thanks

yes, looks awsome!

jos · 2012-06-14

well yes i have checked your video JumperCam part 1 and 2. It looks like a very good tool and very advanced! But I don't know if it was what i need (haven't tried it, shame😳) I needed a simpel script like the one I wrote. When you open the scene a week later it recognises the camera's and you can keep working on it. (I don't even know if this feature is implemented in your campack). I also wanedt it to update auto if I changed the animation of a camera. (I don't know if yours does?). And I also want to develop my maxscript skills. You're way better then me!

barigazy · 2012-06-14

3inCamPack is big script project.I collect a lot different operations related to max cams in three scripts
- jumperCam (for fast adjustments of scene cams and more than that)
http://www.scriptspot.com/3ds-max/scripts/3incampack-jumper-cam
- spyroflyCam (advanced turntable)
http://www.scriptspot.com/3ds-max/scripts/3incampack-spirofly-cam
- chaserCam (advanced camera rig)
http://www.scriptspot.com/3ds-max/scripts/3incampack-chaser-cam
Only with cahserCam you can recognises and adjust the camera's rig.
But i don't know, you need to explore and try other options in this pack :)
Cheers Jos!