3ds Max | Scripts

Annotate Geometry

1 vote

MacroScript that display selected Geometry informations in the active Viewport.

Selection overlapping objects

6 votes

This script gets A List of objects' names under the cursor after which the object can be selected from the list, well used this script to the HotKey

Selection overlapped objects

FBX to Biped

4 votes

You can convert FBX animation to Biped with this script

Adv. Path Manager

2 votes

Listview for managing External files User Paths. It has several advantages over the the default Max´s dialog, some are: More useful UI with colors and font effects to indicate directories status, display only invalid paths, remove empty folders paths and more...

Reference:

ProTrajectoryHandles

24 votes

ProTrajectoryHandles (PTH) creates in-viewport handles on trajectories. Now freeware!

santa Trajectory Limiter

4 votes

Sometime when we are working with complex animation scene we want to view a part of portion of trajectory for an animated object (as because the total trajectory line is showing us so much complex view) there we can use this script. Here we can mention the starting limit and the end limit of trajectory display. Then the script will show you only the trajectory of range given by you. You also can interactively enable or disable and control the trajectory line. If you face any problem for trajectory structure or position you can refresh it anytime.

TexTools: Toolbox for the texture artist

237 votes

Documentation: http://www.renderhjs.net/textools/

Extrude/Inset/Outline Faces Modifiers

23 votes

Set of simple modifiers that use the Edit Poly methods behind the scenes. Since the extrude modifier uses the poly extrude options and capabilities, it doesn't break on simple geometry like the FaceExtrude one does.

Extrude Faces Modifier

Compare with FaceExtrude:

 

 

Pose Manager

5 votes

Friendly Pose Manager Tool in Python.

Object ID Toolkit

2 votes

This tools makes it easier for users to manager Object ID’s for various assets in a scene. It also gives users the ability to quickly and easily generate render elements based on the ID’s used in their current scene.

FEATURES

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