My first MCG Controller, this is a super simple Math Float Controller, it allows you to mix controller types together without having to use a list controller.

If you want to do something simple like have an object in a position and then add a noise controller to that position you can use this.
If you want to set up slate materials with tiling values linked to one Bezier Float controller that gets multiplied on certain values, you can!

There's a few user-quirks that appear in 3dsmax when you work like this, but hopefully they'll be improved for max 2017.
By DaveWortley · 2015-08-17