This MCG modifier allows you to create a looping mesh animation by referencing a duplicate of the mesh and the modifer will use this copy to blend the mesh back to the first frame by the end of the animation.
MCG
Loop Mesh Animation Modifier
By DaveWortley · 2016-10-02
- Version
- 1.0
- Version requirement
- 2016
- Other software required
- EXT2+
- Date updated
- 2016-10-02
- Votes
- 1
- Homepage
- http://davewortley.wordpress.com
Description
Additional Info
Install by going to Scripting -> Install MCG Package
You'll find it in your modifiers list called loopMeshAnimation
Attachments
- loopmeshanimation.zip — loopmeshanimation.zip3.0 KB