Tagged 'id'

Sub-Materials ID

0 votes

Sub-Materials ID - это скрипт для 3dsmax, открывает всплывающее окно со списком материалов и их id в Multi/Sub-Object материале примененном к выделенному объекту и возможностью быстро применять материалы по id на выделенные полигоны.
пока работает только в editable poly.
- кнопка Apply - теперь копирует материал с первого выделенного объекта на остальные.
- кнопка Apply - теперь если объект не в Edipable Poly, или не в режиме subobjectLevel, то применяется модификатор Material с выбранным id материалом, если модификатор уже есть на объекте то меняет его id.

Spline Indexer

0 votes

3dsMax Script for Controlling Spline Indexes inside Shape Objects.

- Works on 1 Shape at a time.

- Works on Edit Spline Modifier, but the Shape will be converted to Editable Spline.

- Works on Shape with modifiers.

Mass Randomizer

56 votes

Mass Randomizer 1.9

The ability to Randomize

Assembly Tool

11 votes


Assembly Tool
is a massive set of useful scripts and tools gathered in one place! It is a real friend and permanent assistant in artists' daily work, which can help to work faster, more efficiently and more productive! Assembly Tool can help to optimize many areas of 3ds Max workflows, accelerate the performance of your work in 3ds Max in general and make it much easier and more fun!

IDs Finder

1 vote

With this script you can Find what kind of object and material IDs you have in your scene.

- the Buttons „to zero" reset all material and object IDs
- random object ID
- select the objects with one special ID

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

Detach by Material ID

36 votes

Detach Polygons based on its Material ID

IDTool

14 votes

For people who work often with Objects ID, this script may make it easier. It allows you to see which objects have ID, to select objects by ID, assign a ID and all this without entering in properties of the objects.

Version: 2.34

  • Add "Assign ID by Layers" button
  • Add Option to Assign Wirecolor by ID

V-Ray MultiMatte / Object ID Manager

1 vote

V-Ray MultiMatte and Object ID Manager.

Handling ObjectIDs in Max can be a hassle. This hopefully simplifies life for you. You can:

- Easily set IDs on all selected objects.
- Select objects by their ID.
- List all IDs in the scene
- Clear IDs
- Automatically clear out old MultiMatte Render elements and recreate only the ones you need in the scene!

v2.0:

- Refined UI
- Added incremental add and use next available ID option 

id_changer

7 votes

Selecting or applying material ID's with one click!

Rollout with button grid for selecting or setting material ID's of selected polys up to ID 24. Works with editable poly only. Displays selected poly's material ID if they're same.
Ctrl + click add specific IDs. Alt + click deselects specific IDs.

Examples:
Want to set some specific material ID up to 24 to selected polys? One click.
Want to select polys with same material ID's of selected poly? One click.

Select spline segments by matID

0 votes

With this script you can select splines' segments by matID.
There are two methods of selection:
- "Use IDs of selected segments" - select some segments and press the [Select] button. The script will find the matIDs of the selected segments and will select all other segments with the same matIDs.
- "Use IDs typed below" - type as many matIDs as you want in the field(separate matIDs with comma) and press the [Select] button. The script will select all segments with the matIDs entered by you.

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