QuadSphere
QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.
Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2. Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.
Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.
Comments
QuadSphere v2.1.0 Released
What's New
+ NEW Added Support for 3ds Max 2024
QuadSphere v2.0.0 Released
What's New:
+ New by polygon smoothing group by default.
+ New option to turn UV mapping on/off.
+ Improved creation and update performance, up to 45X faster.
+ Improved sphere algorithm.
+ Increased maximum subdivisions to 64.
+ Moved the plugin to the "Standard Primitives" menu for easy accessibility.
+ Creation Method rollout is now not visible in Modify mode.
+ Removed all global dependencies.
+ Removed "Convert to Poly" option.
- Dropped support for 3ds Max 2009-2015.