Attach by Same Material
Version:
v1.0
Date Updated:
10/30/2016 Attached all geometry with the same material to the currently selected object. This collapses to editable poly first, so make sure you're cool with that before you click. :)
Created for merging objects in heavy architecture scenes recieved in Max format with large numbers of individual objects.
Attachment | Size |
---|---|
smallpoly_AttachSameMat.ms | 961 bytes |
Comments
superclassof Targetobject is
superclassof Targetobject is GeometryClass and throw error when getting its material
Youtube, Gumroad
Так будет лучше на все выделенные объекты
Thanks
Thank you for original script!
And thank you Qwertzus for the great update - very useful!
attach with multiple materials
Hi awesome,
a bit late but here you go :D
Thanks for the feedback. The
Thanks for the feedback. The next time I do an update to this script that's one of the things I'd like to add in.
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awesome
hey mate thanks for this - handy!
Would be awesome if you could select ALL geometry and it attaches them by maerial. The way it is now, you have to select 1 piece of geometry at a time
great work either way