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Forum topic · Scripts Wanted

Weld Spline Vertex modifier

By thewool · 2018-01-25

Description

Hi,

I've been trying to make a Weld Spline Vertex modifier in MCG with no luck.

Reason: I want use this modifier in combination with a Section (shape) and then add an edit mesh to them and turn them into a surface/face. (For some reason the vertices in the section are unwelded)

Thanks

Comments (1)

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Swordslayer · 2018-01-26

In MCG, you cannot create a Spline modifier, you'd have to create a separate primitive that uses that spline as a control object instead... Seeing that the end result is mesh, if you're not afraid of maxscript, have a look at how to work with splines in a scripted mesh modifier.