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Similar to Maya's Triple Switch in 3Ds Max?

By douglasfigueira · 2012-11-23

Description

Hi everyone!

Is there any way to assign multiple textures to a single material slot in 3Ds Max? I am finding something similar to Maya's Triple Switch node, that is diffetent from Max's Multi/Sub-Object...

Thank you, :)

Comments (1)

more info?

Anubis · 2012-11-24

Maybe using Max's CompositeTextureMap?
But post more ifno about this Maya's Triple Switch.