Hey all,
I have a script request. Currently I have a detailed object that I would like to shell so that it can be 3D printed BUT... due to the way the shell modifier currently works in max (along normals), the wall thickness ends up being inconsistent any time there is an angle in the z axis (see images attache). This results in varying wall thicknesses when 3D printing, since 3D printing builds up one layer at a time on the Z axis.
What I'm looking for is a way to add a constrained shell modifier that only shells the object on the X and Y axis, not the Z axis. This should result in a consistent wall thickness on the Z plane.
I've tried a number of techniques over the past several days but nothing has worked so far. I believe this one is going to require a script but I'm not sure where to start with this one.
Image show the object with a shell that has a 0.8mm inner and 0.8mm outer thickness plus another image without the shell modifier.
Any help would be VERY greatly appreciated by myself and (I'm sure) by the entire 3D printing community (at least the ones that use max).
By DotScott1 · 2020-02-09
miauu · 2020-02-13