Hello!
I need to make a script, which will find Color Correction Map in all materials with any gamma-correction in diffuse slot, and set gammaRGB to 1.

https://yadi.sk/i/Shd19HPdzMqoMQ
UPD:
Need to set gammaRGB for Diffuse slot only, but here for all Color Correction maps:
for m in sceneMaterials do (
for p in getPropNames m where isKindOf (tex = getProperty m p) textureMap do
(
if isKindOf tex Color_Correction do tex.gammaRGB = 1
)
)
UPD2:
try to check if slot is Diffuse, but have no luck(
for m in sceneMaterials do (
for p in getPropNames m where isKindOf (tex = getProperty m p) textureMap do
(
if isProperty p #texmapDiffuse do
if isKindOf tex Color_Correction do tex.gammaRGB = 1
)
)