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Forum topic · Scripts Wanted

Detach from multiple meshes with standard select tool

By 1rv · 2013-01-16

Description

Say I've got a number of meshes (5)
I'd fabulous to select some specific area with crossing window and all the portions (of those 5 meshes) within this window would be detached at once to 5 separate objects.
Thank you in advance.

Comments (9)

barigazy · 2013-01-16

Put some screenshots of your request.

1rv · 2013-01-16

In short:
1. we have 5 meshes (5 'trains' of cubes)
2. now run the wanted script and make selection
(blue square)
3. as result: we have 10 meshes (the portions located
within blue crossing window were detached from original
meshes.
P.S. It'd be nice if the script would support all standard
selection modes: lasso, spray,fence,circular, rectangular.
Thank you for the interest.

Attachments

selection on sub-object level in Max works per-object

Anubis · 2013-01-16

and Not per-screen (across multiple objects).

barigazy · 2013-01-16

there is the ways to do it, but not quite sure it is good solution:
#1 make array from selection (5 trains)
#2 draw a free-form shape using "startObjectCreation line"
with assigned extrude modifier (spline need to be closed)
#3 height of extrude modifier is selection (five train) max value of bounding box
#4)when spline creation process is over then everithing inside volume will be detached

1rv · 2013-01-21

do you mean that it's POSSIBLE to make a script that would detach one-by-one the portions (within the closed spline) from preselected meshes?
If so- no problem, it would be nice solution!

barigazy · 2013-01-21

That script must be commercial one.:)

1rv · 2013-01-17

Understood. But couldn't the script just memorize the selection window area and then step-by-step detach chunks mesh by mesh?

barigazy · 2013-01-17

Yes but that is not so easy to achive.

life is not picnic

1rv · 2013-01-17

only cats get born easily (: