Hi all,
I've always wanted a script to do this for poly, I remember doing this with nurbs a couple of times way back in the day.
Basically create two splines, create a profile spline and it will loft it to fit along/inbetween the two splines...if that makes sense.
birail in maya example...although dont want it to loft into another profile shape...although that could be useful as well.
http://www.youtube.com/watch?v=Q-MpciqD6WI
http://www.scriptspot.com/3ds-max/scripts/sweep-profile
great example of UI set up.
Cheers,
Jeff
By airbrush · 2012-10-31