Hi
It is possible to change the perspective matrix transformation of a viewport?. I want to render/represent objects in oblique perspective (ala Ultima-Online, Ultima 7) ?
http://mmohuts.com/wp-content/gallery/ultima-online-overview/ultima-onli…
http://www.abandonia.com/files/games/109/Ultima%207%20-%20The%20Black%20…
I know how to obtain a dimetric/isometric perspective by modifyng the transformation matrix of the viewport, but I cannot find anything about the perspective matrix.
Thanks.