Ok so as said in the comment previously im gonna whip up a quick plugin for stereoscopy
The way ive layed it out in my head so far is like:
-extend the dummy plugin to start off with
-have the left/rightShift and targetDistance as UI Vars
-dynamically create/update 2 cams that use the dummys z and y position offset on x by shift/2 and then take the vector from target to each cam to project them to the right z distance
the usual dummy will be invisible and the targetObject part of the dummy and not moveAble except for its dist to the pivot
means youll have 2 cams next to eachother and a dummy targetObject with it's pivot between the cams
the cams itself i plan to save in a nodeArray inside the dummy plug so they can be updated when the dummys displayMesh (at the targetPos) is redrawn
edit: just gotta wrap the whole thing into a nice plugin gift paper tomorrow and it should be good to go, still havent decided on the helper's displayMesh yet but im either gonna stick with the pyramid or a sphere
something like that ^^
thoughts, requests?
By Graph · 2010-10-20