Hey Guys!
I want to make the script that can manage TurboSmooth modifiers in the scene.
How can I select all objects that have instanced modifier?
I finded at MAXScript manual - Interface:InstanceMgr, Modifier Common Properties, Node Common Properties and etc... - but I think this is not the answer.
By pagapaja · 2007-03-13
goldlens · 2007-03-23