I'm working on a script that uses the Render Method as outlined in the Autodesk MaxScript documentation, found here: http://bit.ly/rsibeX
My scene has a single box polygon object sitting at the origin.
When using 3DS Max to do a standard render the results come out as expected. However when using MaxScript to render, the results come out darker then expected. The issue appears using both Mentalray and Scanline. I'm using 3DS Max 2012 x64 SP2.
Example of the difference:
Code:
render outputfile:("C:\\RenderTest\\ScriptRender.png");
Has anyone else tried to use this method? What kind of results are you getting? Any help in finding a solution to the problem would be greatly appreciated.
Thanks.
br0t · 2011-11-07
tassel · 2011-10-25