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Forum topic · General Scripting

[Question] convert current nodes to multiscatter or multipainter

By 3D R.n.D · 2015-12-10

Description

I wonder if its possible to convert nodes in scene to a single multiscatter object. well the reason is simple max cant handle large amount of nodes so converting them toa single node would be a great solution. i have tried but cant get to edit multiscatter or multipainter already scattered object via max script .

Comments (6)

3D R.n.D · 2015-12-12

awesome work . i am really grateful to you for taking your time helping me out .

3D R.n.D · 2015-12-11

yes if it is possible to have same position, rotation and scale.

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pixamoon · 2015-12-11

oki, I have one idea how to do it, will try to post it soon

3D R.n.D · 2015-12-12

well ill give it a try and well give my feed back :)

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pixamoon · 2015-12-11

do you want to convert it to one MultiScatter with same position, scale and rotation of prev objects?
or just same position but random scale and rotation ?