Hi
I am wanting to make a script where I can automatically sew up the edges of terrain meshes. To do this I am wanting to have the two meshes with the edge vertices selected in an edit mesh.
Then I am wanting to cycle through one mesh's selected vertices and position them at the closest vertex of the other meshes selected vertices.
The trouble I am having is being able to access the positions of the selected vertices only.
How can I print a list of the positions of the selected vertices only. Anyone know?
Cheers
Ben
brttd · 2014-05-30