is there a way to bring in alpha channels as splines? In pshop you can convert a mask to a vector bezier curve which is similar if not the same as a spline - it can definitely be converted to one. I'm just looking to avoid the process of going into my image files and completing the process image by image - does anyone have any scripts for this?
Forum topic · General Scripting
looking for a way to bring in alpha channels as splines
By oompa_l · 2009-11-28
Description
Comments (2)
same task here
harumscarum · 2012-04-23
but SplineTrace is not exactly what needed.
texture (TIF or PNG) with alpha assigned on plane converts it to contour according to image alpha
appius · 2011-09-27
use spline trace:
http://www.scriptspot.com/3ds-max/scripts/splinetrace