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Is this basic head mesh animatable? What is the requirements for something to be animatable instead of just a mesh?

By T_D_O_G · 2019-06-03

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What is the correct topology that makes something highly animatable? I’m talking professional level here, with needed capability for lots of different expressions and movements. I’m focusing on the head specifically. Is there some type of formula for an animatable character face? Because I know meshes incorrect can limit character movement.