Good day everyone,I have been a member of ScripSpot for two years, within that time I really didn't have the time to dive deep into learning MaxScript. I want to ask where can i start learning about the math behind 3Ds Max? Like how they compute the position, transformation, rotation etc. etc.. I wanna get deeper into maxscript, and it is in my belief that understanding the foundations/fundamentals will make it easier for me to understand.
Thanks!
By chitzu · 2010-04-23
Anubis · 2010-04-24