ive been trying to make a tool for an animation of mine where i dont want to think about orienting my ship as i drag it around... blah blah blah
...long story short i want to make a custom plugin (modifier, helper, utility,?idontknow) that can run a function every frame, or have an 'instance' of the animation on another object.
what i need is to put a dummy where my ship is going to be 5 frames in the future, i would like to just say 'd.pos =at time (currentTime +5) ship.pos' but i havent found a way to make a dummy automatically do this every frame, or every tick. is there some event handler i can use? should i make it a plugin, a helper, a modifier? what?
if anyone knows where i should look to find out this stuff thats all i need. sometimes i just cant find the answers in the help menu. so sorry if this is a common question.
Anubis · 2009-11-25
kilad · 2009-11-25