Hey Guys,
I have two hand controls in a rig that control the curl and splay of the fingers. The rotations of the finger bones are wired to some custom attributes of the hand controls. I animated one hand and now i want to copy those keys over to the other hand. I found this script to copy custom attribute keys from one Attribute Holder modifier to another:
http://www.scriptspot.com/3ds-max/scripts/custom-attrubute-animation-cop…
But my CA's are stored in a PEN_Attribute_Holder 2, which is a scripted modifier by Paul Neale, with some nice features. So it doesnt work for me. Does anyone know how I could modify the script to make it work with the PEN_Attr_Holder? I havent found out how to access the modifier.
Greetings
By br0t · 2010-07-01
Anubis · 2010-07-07