I have a little problem and need some help,
eg.: i have 10 objects, and on each i need put uvwmap (not instanced) with real world off, chamfer , and after all convert to editable poly... any ideas? ;x
Forum topic · General Scripting
By Unchuck · 2016-09-28
I have a little problem and need some help,
eg.: i have 10 objects, and on each i need put uvwmap (not instanced) with real world off, chamfer , and after all convert to editable poly... any ideas? ;x
( local cp=copy local
fajar · 2016-10-05
(
local cp=copy
local uv=uvwMap realWorldMapSize:off
local cvt=convertToPoly
local sel = selection
local addMod=addModifier
with redraw off
(
for i in sel do
(
addMod i (cp uv)
)
cvt sel editable_poly
)
)
.
miauu · 2016-10-02
I can't understand what CHAMFER means, so add it.
(
selObjsArr = selection as array
for o in selObjsArr do
(
uwvMap = Uvwmap ()
uwvMap.realWorldMapSize = off
addModifier o uwvMap
-- "add CHAMFER below this line"
--
convertToPoly o
)
)