Unfortunatelly this script is not going deep enough!
Actually, I need to connect material tree with the Map Tree (second code)that Swordslayer created at http://www.scriptspot.com/forums/3ds-max/general-scripting/detect-map-ty…
fn All_Submats onematerial =
(
Propertieses = (getPropNames onematerial)
for SubProp in Propertieses do
(
if isProperty onematerial SubProp == true do
(
Insert = getproperty onematerial SubProp
if superclassof Insert == material do
(
append All_SubMaterials Insert
All_Submats Insert
)
if classof Insert == ArrayParameter do
(
for i in Insert do if superclassof i == material do
(
append All_SubMaterials i
All_Submats i
)
)
)
)
)