I have a basic scene with a grocery store display that I regularly render out with different art elements. I Also have a batch render setup for multiple cameras that sends it to a farm to render out the different views. As I create or receive new artwork, I then have to open up the Max file, update to the new map, then run the batch again and save out the Max File with a new name. Depending on the project I might have to do this up to a dozen times in a sitting.
I’m looking for a good way to further automate this. So in a perfect world when a new map is placed into the folder Max will then automatically:
1. Open
2. Update the map,
3. Batch to the render farm
4. Save with new name and close the file.
Is this even possible? I am new to max script but don’t mind spending time learning more about it if I can set up this automation.
Thank you for any ideas or help.
By Libby · 2014-03-19