Hi. I am not scripter just writing some lines for easing walk and run cycles forward.
why to use: 3ds max save load animation sucks at load relative animation for linked object! how to use it: first run the script vcn4.ms from maxscript. then follow the following!:
Let's say you've done a cycle of walking or running. (not in place trademill style! moving forward)
in the script window you can see 6 steps
1- pick controls: pick corresponding controller => click button => click control
2- copy all of cycle keys (all controls) about 2 or 3 frames after end of cycle kkkkkkkk => kkkkkkkk
3- select bridge keys: bridge keys are the last keys of cycle and the first copied cycle key: kkkkkkk kkkkkkk
4- copy value: just press the button (hope not explode your pc! Wink)
5- now select all copied keys
6- press relativity
7-select all copied key and move them to the last frame of fisrt cycle kkkkkkk kkkkkkk => kkkkkkkkkkkkk that's done!
for more repeat the steps from 2 to 7 hope it help and developed by script gods!
OMG!forgpt to attach the script!sorry
By HamedAnimo · 2023-07-31