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Tutorial

3DS Max - ShapeBoolean - Part 1

By miledrizk · Credited author: Miled Rizk · 2024-02-28

Version requirement
3DS Max 2023
Date updated
2024-02-28
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Description

In this series we will learn about the powerful 2D tool called ShapeBoolean, where you can combine multiple shapes, closed or opened, to form a resulting shape using various methods. In this first part, we will learn 3 different methods: Union, Subtract, and Intersect. Also, we will see the importance of the order we choose the combined shapes, plus the nice feature of adding Fillet or Chamfer to those combined shapes.

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